KDChat/KDChatUITests/KDChatUITestsLaunchTests.swift
Blake Oliver 2d3fefa013
Initial commit of KDChat
This is an iOS chat client for Kirandur, a multiplayer RPG. Reimplements the LiteNetLib UDP protocol in Swift for reliable ordered messaging. Renders server-driven UI via a RemoteForms widget system for login, character creation and more inside the client.

Uses msgpack-swift for serialization, Keychain for credentials, and targets iOS 18.6+/Xcode 26+.

No message persistence yet. No auto-reconnect. Game-specific packets (movement, combat, etc.) are silently ignored.
No profile viewing yet.

Assisted by Claude Code (Opus 4.6)
2026-04-05 07:11:07 -06:00

33 lines
814 B
Swift

//
// KDChatUITestsLaunchTests.swift
// KDChatUITests
//
// Created by Blake Oliver on 3/21/26.
//
import XCTest
final class KDChatUITestsLaunchTests: XCTestCase {
override class var runsForEachTargetApplicationUIConfiguration: Bool {
true
}
override func setUpWithError() throws {
continueAfterFailure = false
}
@MainActor
func testLaunch() throws {
let app = XCUIApplication()
app.launch()
// Insert steps here to perform after app launch but before taking a screenshot,
// such as logging into a test account or navigating somewhere in the app
let attachment = XCTAttachment(screenshot: app.screenshot())
attachment.name = "Launch Screen"
attachment.lifetime = .keepAlways
add(attachment)
}
}